A Game about a Black Hole (Demo)
A Game about A Black Hole is an incremental game about sucking up asteroids, collecting resources, and upgrading your Singularity.
Warning: This is a work in progress demo.
Wishlist now on Steam
This is the demo, the full build will have:
- Far more upgrades (including minions?)
- Planets, Stars, and other Black Holes to suck up
- Collapse events to give you a prestige currency
- A Prestige tree
Updated | 1 day ago |
Published | 5 days ago |
Status | Released |
Platforms | HTML5 |
Rating | Rated 3.6 out of 5 stars (7 total ratings) |
Author | Aarimous |
Made with | Godot |
Tags | 2D, Asteroids, Idle, Incremental, Indie, Minimalist, Relaxing, Singleplayer, Space, upgrades |
Links | Steam |
Comments
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I was expecting an upgrade that either increased the radius in which the mouse collects matter or an upgrade which makes the black hole automatically suck in an asteroid every now and again.
Would recommend adding a cap to number of asteroids though, there doesn't seem to be one and later on the performance noticeably tanks.
I added click AOE this morning and an upgrade to increase the size. I'm going to be reworking how the spawning works and when I do, I'll likely add a cap.
Game really struggles with performance, at least in browser. Went down to 1 FPS with only one spawn rate upgrade.
Would have liked an upgrade to make collecting the red matter easier or automatic, I ended up with a lot of uncollected matter that I couldn't be bothered to mouse over though the performance problems played a big part in that.
You seem easy to upset and I hope life is kinder to you.
lol, yeah I hope life works out for them. This is a free prototype of a demo and I'm working on a new build. Currently this build is a test to see how the click to play is.
I like it and need much more !
Hey Aarimous, I love your videos! Here are my thoughts on game 3:
What I loved:
What I didn't love:
What I wish was in the game:
Thanks for making such a fun game! I'm looking forward to playing the next iteration!
Hi aarimous, I really like your videos. here is my feedback.
I love your videos. Maybe concentrate on adding "juice" to the game. Make the game fun even without the upgrades. The game needs to feel like a toys you want to play with.
I knew your nickname looked familiar! I was just about to check out your full release. Didn't expect to see you here :D Yeah, damaging rocks with debris was my first instinct too and zoom out is a must have. This game reminds me a bit of agar io, maybe it could be a source of some inspiration.
-i am a black hole why am i even moving. i must pull stuff
- show numbers, like +1 +5 etc. i like seeing numbers.
- progress bars are meaningles, whole damage system is meaningless. pull range is what should matter
i know i am describing a different game. but this one where i slowly move to asteroids is boring
Gameplay and Critique ;)
It's an okay Prototype, wouldn't calling it a Game tbh, Needs a purpose, content, ennemies maybe, other asteroids.. upgrades.. but the gameplay part is okay
Concept with potential. Needs hazards (maybe other black holes, you need to break with radiation so you can absorb them?) and maybe way bigger Asteroids that would be a tough nut to crack. Additionally, scaling would be great; if you reach the maximum size, you zoom out and gain a "soft" prestige. (thinking tasty planet)
It seems like there isn't much skill involved because it moves so slow. After five minutes, i just started to watch it and realized i didnt even need to interact. Then i was just picking skills that worked with the fact that i wasn't playing. like increasing spawn of astroids and increasing their size rather than increasing my movement. Its cool that if i was going to get serious and play, i could pick the other paths. Hope my ramblings help you in someway!
now i will leave this game running on my computer while i work on my own stuff lo
It would be cool if the points game in when the broken up pieces reached the center. at high level its cool to see them all go in but it would be fun if it gave points like coins from a slot machin
More boring than doing my 9-5 job
This movement speed is a crime
The game looks good so far, but the gameplay itself feels a bit boring. A few suggestions that might spice things up:
P.S. i like the upgrade names :)